StoryĪfter what the Material Defender thought was the end of a long day, having destroyed all the mines in the solar system, he returns to a Post Terran Minerals Corporation (PTMC) base located in the asteroid belt. Both the GOG and Steam versions use the Infinite Abyss release of the game, which has fewer music tracks than the original release, most noticeably cutting out most of the licensed music (there were originally three tracks by Nivek Ogre, and one by Type-O Negative, the Infinite Abyss release only has one of Nivek Ogre's tracks), but featuring longer mixes of the remaining songs.ĭescent II was originally planned as an expansion to Descent, but it eventually evolved into a full game. On February 19, 2014, it was released on Steam, one week after the first Descent. In the game, players take control of the Material Defender on another mission given to him by the Post Terran Mineral Corporation (PTMC).Īs of 2006, the game is available on the online game service GameTap, and since 2008 it has been available on GOG as a bundle with the first game. A PlayStation port of the game was also planned, but due to Sony's policies regarding ports from other platforms at the time, as well the platform's limited hardware and controller, the game was remade from scratch with 36 new levels and released under the name Descent Maximum in the US (it was still released as Descent II in Europe). It was released on MS-DOS, Windows 95, Mac OS, Mac OS X and Amiga. It was developed by Parallax Software and published by Interplay. Descent II is a 1996 six degrees of freedom first-person shooter.
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